This is the summary of Emilio Padulo's Level Design Master Class.
· Theory
· Theory
1. Now that we have an understanding of Composition.
2. We look at how we want to set up our Observation points.
3. This is key in what position we want to set up our dominant in the scene and the impact it will have on the player.
4. Some key things to consider is at what vertical and horizontal angle you want to set up.
· How many spots you want the player to be able to see the dominant.
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