top of page

32. Staffage

  • 執筆者の写真: Wu Guanyu
    Wu Guanyu
  • 2023年1月6日
  • 読了時間: 1分

This is the summary of Emilio Padulo's Level Design Master Class.


· Theory


Staffage: 画中点景


· Theory

1. There are some additional layers to the composition that a level designer can add.

2. That being the Staffage layers.

3. This layer consists of living entities such as humans, animals, creatures.

4. This plays a role in how you want to establish your dominants.

5. Using the body language of the living element, this can be used to guide the player’s eye into what you want them to see.

最新記事

すべて表示
35. Composition Angle

This is the summary of Emilio Padulo's Level Design Master Class. · Theory · Theory 1. These are the angles that the player will be...

 
 
 
34. Sight Angle

This is the summary of Emilio Padulo's Level Design Master Class. · Theory · Theory 1. When looking at how we want to set up our sight...

 
 
 
33. Observation Parameters

This is the summary of Emilio Padulo's Level Design Master Class. · Theory · Theory 1. Now that we have an understanding of Composition....

 
 
 

Comments


bottom of page